

- BLENDER 3D ANIMATION EXAMPLES FULL
- BLENDER 3D ANIMATION EXAMPLES ZIP
- BLENDER 3D ANIMATION EXAMPLES DOWNLOAD
Try a zero value and see what happens or rather what doesn't happen. Although 360 is essentially the same as 0, if you left it at 0 then no animation would take place even though keyframs exist. The use of the value 360 is somewhat of a trick to make sure that Blender animates the helper through 360 degrees.
BLENDER 3D ANIMATION EXAMPLES FULL
We have set the animation to compete one full circle in the Z axis in 60 keyframes and, since we are using 30fps, the animation will run for 2 seconds. So far we have created the helper with a name that Trainz will recognise for animation. When finished reset the animation by stopping it first and then selecting the Start Endpoint icon.

You can click on frame 60 in Timeline, manually change the current frame number or use the "Jump to end" icon in Timeline.

This creates a frame with just rotation data which, in this case, is 0. For this example we can just leave the helper as Blender placed it. For the start of our animation we need to set the rotation of our helper to be at 0 (zero) degrees.Select the b.r.main helper if not already selected.You should be able to correct that by reloading the textures within Blender. If the sphere is a pink/purple colour then that means Blender can't find the material textures. Open the ex1_example.blend Blender source file in Blender 2.8.The config.txt is complete but you will need to change the asset kuid to be one of your own.
BLENDER 3D ANIMATION EXAMPLES ZIP
BLENDER 3D ANIMATION EXAMPLES DOWNLOAD

When the parent bone moves in 3D space, the child mesh moves with it. Meshes are attached to bones in a parent-child relationship where the child is the mesh. A bone, for Trainz purposes, is an animated helper object using a "b.r." notation. Trainz only recognises animation helper objects that it calls bones. In Blender you can animate meshes but that animation is not recognised by Trainz. This tutorial is for Trainz Build 4.6 and Blender 2.80. You should be familiar with Blender FBX export as described here HowTo/Export from Blender using FBX It is intended for new content creators or those more experienced who need to migrate from older versions of Blender and Trainz animation. This page describes a process for exporting animated meshes from Blender to the FBX file format.
